Preview
The preview runs a marker along the current output curve, in a loop, so you can judge the timing before anything is written to the scene.
Controls
Section titled “Controls”The transport sits under the graph:
| Control | What it does |
|---|---|
| Play preview / Pause preview | Starts or pauses the looping marker. |
| Restart preview | Jumps back to the first key. |
| Preview duration | Seconds of real time for one pass, from 0.10 s to 30.00 s. The arrows step by 0.5 s. Default 1.00 s. |
Behaviour
Section titled “Behaviour”- The marker shows the output curve: the current shape with its Motion Stack effects.
- Preview duration is wall-clock time. The scene’s frame rate, frame range and timeline have no effect, and the Houdini playhead does not move.
- Changing the duration while playing restarts the pass.
- Preview duration starts at 1.00 s in each new panel; it is not remembered.
- Nothing is written to the scene.
To see the motion on your actual object, commit the curve, play the Houdini timeline, and undo with Edit ▸ Undo if needed. See Safety and undo.
Related
Section titled “Related”- Quickstart
- Velocity view: see speed directly.